Inside the Playbook - Michigan's Counter Game - Part 2 - Post Snap Modifiers
In Part 1 of this series, we looked at the basics of the Michigan Counter package, including the five basic schemes (Counter OH, Counter OF, Counter OT, Counter HF, and Counter O). We also looked at run game tags that can be applied pre-snap to modify blocking assignments, and when to incorporate them. In this part, we are going to look at Post-Snap Modifiers (i.e. reads), and how Counter serves as protection of other schemes, and how Michigan protected Counter within their scheme.