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Showing posts with the label fold draw

Football Fundamentals: I-Formation RB Draw Plays

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This is a series post with lots of play diagrams. Where it lacks depth, it hopefully makes up for with breadth. The goal of this post is to demonstrate the many run game nuances that are at your disposal, outside the very basics that you can find almost anywhere. I will point out some key attributes for the plays, but for the most part the diagrams will stand alone outside a brief description. This post is limited (out of necessity) to strongside plays that are given directly to the RB. It does not include FB runs, or QB runs, or H-Back, Wing, TE, or WR runs. It also doesn't include option plays. Those are things for future posts. Why did I select an I-formation, which is mostly going out of fashion, and how do I expect this information to be utilized? The I-Formation is a classic 2-back set that, by the time it was implemented, had the benefit of a lot of football history. It is also a highly adaptable run formation, along for offsets, for H-backs, and other aspects that allow es...

Let's Speak Technique - Blocking the Draw Play

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The Draw play is one of the most effective run plays in any playbook. It's versatile. It works just as well on 1st and 10 as it does on 3rd and long. It presents a false read to the defense which sows seeds of doubt for the remainder of the game by looking initially like a pass play and then firing out and knocking some guys around. But it also allows an offensive line to get by without tons of movement. Sure, it's great when a DL gets into a pass rush and then you shotput him out of existence, but just as often you only need to utilize good footwork to position yourself between the ball carrier and the defender. In this post, I'm going to discuss the techniques employed on draw plays in a little more detail.

Football Fundamentals - Pass First RPOs - PRO and PPO

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We are now going to turn our attention to something similar to an RPO , but instead of the first option being run (i.e. there is always a mesh point in the backfield), the first option is to pass. This is going to not only include plays where both a run and pass option exist, but also plays where there are separate pass options in a single play, that we've labeled Pass-Pass Options .