D gap | Gap between tight end and wing (or sideline if no wing) |
Dash Pass | Straight drop back with a late sprint out |
Daylight | An opening in the defense through which the ball carrier can run |
DB | Defensive Back |
DE | Defensive End |
Dead Ball | Outside the duration of the play |
Decoy | A player who draws the attention of the defense but is not the intended ball carrier on the play |
Deep Half | The area of the field in coverage deeper than 10-12 yards from the LOS, broken into two halves down the middle of the field |
Deep Middle Zone | The deep third zone in the center of the field |
Deep Outside Zone | The deep third zone toward the sideline |
Deep Pull | Technique used by 2nd puller on counter plays. Puller gains depth. |
Deep Third | The area of the field in coverage deeper than 10-12 yards from the LOS, broken into two outside thirds and a middle third |
Defensive Back | Defender whose primary responsibility is defending against passes to deep or wide zones or passes to quick receivers, typically safeties and cornerbacks |
Defensive End | A defensive position in which a defender is aligned on at the end of the offensive line along the LOS |
Defensive Linemen | The defensive positions that are aligned directly across from the offensive line on the LOS |
Defensive Tackle | An interior defensive linemen |
Delay of Game (DoG) | When the playclock expires |
Delayed Blitz | Initially look like the defender won't rush the passer, wait a beat or two, and then start blitz |
Delayed Release | A release into a route after a brief delay, typically a one or two-count |
Dent | Pass rush move where near arm slaps down blocker's far arm |
Deuce | 2 DBs man-to-man technique on the 2nd widest wide receiver |
Dig | Shallow or intermediate depth route that breaks inward and is run parallel to the LOS |
Dime back | A six DB on the field for the defense |
Dime Defense | A type of defense that utilizes six defensive backs |
Dink and Dunk | Short passing game. |
Direct snap | A snap that is directed right at a RB rather than to a QB or punter |
Disengage (Shed) | Getting off of a block |
Disguise | Effort by the defense to prevent the offense from recognizing which type of coverage is being used |
Dive | Quick-hitting offensive run play which the RB takes the ball straight through the A or B gape with no lead blocker |
DL | Defensive Line |
Dog | A blitz by the LB |
Dog | A blitzer |
Dollar back | A seventh DB on the field for the defense |
Dot | Position of back aligned behind QB in one back set |
Double Coverage | Pass coverage in which two pass defenders cover one receiver |
Double team | Block or pass coverage of one guy by two blockers or two coverage defenders |
Double Team | A pair of blockers in a man/gap blocking scheme that will double team a first level player, often while working to a backside second level player |
Double Twins | One-back, two slot-receivers, two-outside receivers on the LOS |
Double Wing | Balanced offensive formation with two wingbacks and one RB behind the QB and center. |
Down Block | Inward block by an offensive lineman or wing |
Downfield | Away from the LOS on the defensive side; means same as "upfield" |
Downfield Blocking | Blocking by the offense down the field. OL can release on 1st and 2nd level blocks and receivers can block DBs down field. |
Downhill | Straight ahead running with momentum |
Drag | Shallow crossing route across the formation |
Draw | A play which initially looks like a pass but is a run play. |
Drive | An offensive possession |
Drive Block | One offensive player pushing one defensive player away from the offensive point of attack |
Drop | QB's initial steps to gain depth in the pocket; when a pass hits a receivers hands but he drops it |
DT | Defensive Tackle, and interior DL |
Dummy Audible | A verbal call made to sound like an audible, but actually means nothing in terms of an offensive change |
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